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<div class="title">IMesh.h</div>  </div>
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<a href="_i_mesh_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00003"></a><span class="lineno"><a class="code" href="_i_mesh_8h.html#ad7a4b26534fa62008ba3c7ea4adf1b62">    3</a></span>&#160;<span class="preprocessor">#define FBXSDK_NEW_API</span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="keyword">struct </span><a class="code" href="struct_s_vertex.html">SVertex</a>;</div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;</div>
<div class="line"><a name="l00010"></a><span class="lineno"><a class="code" href="class_i_mesh.html">   10</a></span>&#160;<span class="keyword">class </span><a class="code" href="class_i_mesh.html" title="PaleGem&#39;s proprietary mesh representation.">IMesh</a></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;{</div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="keyword">public</span>:</div>
<div class="line"><a name="l00013"></a><span class="lineno"><a class="code" href="class_i_mesh.html#a1227ad691cc829ef540b3ff956019423">   13</a></span>&#160;    <span class="keyword">virtual</span> <a class="code" href="class_i_mesh.html#a1227ad691cc829ef540b3ff956019423">~IMesh</a>() {}</div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;</div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;    <span class="keyword">virtual</span> ID3D11Buffer *<a class="code" href="class_i_mesh.html#a3ac09054c73a9d1545caf6f57325a5c0">GetVertexBuffer</a>() = 0;</div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;    <span class="keyword">virtual</span> ID3D11Buffer *<a class="code" href="class_i_mesh.html#a8f8f4bec83a13ca2fd34acfa8dfd9546">GetIndexBuffer</a>() = 0;</div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">int</span> <a class="code" href="class_i_mesh.html#a7c9683d0afae7163b57e2787db8563c5">GetIndexCount</a>() = 0;</div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">int</span> <a class="code" href="class_i_mesh.html#a6cf593079693e566cb5900f1555b877a">GetVertexCount</a>() = 0;</div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_i_mesh.html#a62e4c5399ef799ade53f059f143b6e81">SetVertices</a>(<a class="code" href="struct_s_vertex.html">SVertex</a> *pVerts, <span class="keywordtype">int</span> vertexCount) = 0;</div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_i_mesh.html#a9b407f85ec37aa62cb2593bac329a77c">SetIndices</a>(WORD *pIndices, <span class="keywordtype">int</span> indexCount) = 0;</div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="struct_s_vertex.html">SVertex</a> *<a class="code" href="class_i_mesh.html#aba02918f7c2f017f3f462a0e3234472a">GetVertices</a>(<span class="keywordtype">int</span> &amp;vertexCount) = 0;</div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="struct_s_vertex.html">SVertex</a> *<a class="code" href="class_i_mesh.html#abb8a0607a80a88e8d931c4fd4d84e142">CopyVertices</a>(<span class="keywordtype">int</span> &amp;vertexCount) = 0;</div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;    <span class="keyword">virtual</span> WORD *<a class="code" href="class_i_mesh.html#aa03f067238d9c8763e44e07ac049102f">GetIndices</a>(<span class="keywordtype">int</span> &amp;indexCount) = 0;</div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;    <span class="keyword">virtual</span> WORD *<a class="code" href="class_i_mesh.html#ab1c78916ed5dc4dfb5d9cc98d6924701">CopyIndices</a>(<span class="keywordtype">int</span> &amp;indexCount) = 0;</div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;</div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_i_mesh.html#a1e044cbe15ec3dd74ddec6a72b4f34d0" title="Creates the DX Index and vertex buffers.">CreateBuffers</a>() = 0;</div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;};</div>
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